Combo Elements

Blend any two elements by averaging their RGB values.

How Combos Work

The resulting color uniquely identifies the combo element. This allows for infinite gradients (70/30 splits, etc.) while maintaining visual consistency.

Standard Combo Elements

ComboResultEffect
Fire + LightningPlasma (Orange)Ignores shields, high crit
Fire + PoisonCorrosion (Olive)Destroys armor over time
Fire + IceSteam (Gray)Explosive AoE, blinds
Fire + DarkHellfire (Magenta)Unblockable burn
Lightning + PoisonNeuro-shock (Lime)Paralysis
Lightning + IceShatter (Mint)Frozen targets take 2x damage
Poison + IceFrostbite Venom (Teal)Slow + poison stacking
Ice + DarkVoid Freeze (Sky Blue)Slows time around target