Combo Elements
Blend any two elements by averaging their RGB values.
How Combos Work
The resulting color uniquely identifies the combo element. This allows for infinite gradients (70/30 splits, etc.) while maintaining visual consistency.
Standard Combo Elements
| Combo | Result | Effect |
|---|---|---|
| Fire + Lightning | Plasma (Orange) | Ignores shields, high crit |
| Fire + Poison | Corrosion (Olive) | Destroys armor over time |
| Fire + Ice | Steam (Gray) | Explosive AoE, blinds |
| Fire + Dark | Hellfire (Magenta) | Unblockable burn |
| Lightning + Poison | Neuro-shock (Lime) | Paralysis |
| Lightning + Ice | Shatter (Mint) | Frozen targets take 2x damage |
| Poison + Ice | Frostbite Venom (Teal) | Slow + poison stacking |
| Ice + Dark | Void Freeze (Sky Blue) | Slows time around target |